A downloadable storytelling game

Buy Now$6.00 USD or more



  • To buy a physical copy of this book, visit this page.

  • Dead Minutes is a game about systemic change in an undesirable afterlife. You, the players, will decide what this hell, underworld or land of the dead is like, what its problems are, how change happens there, and what the complications might be when altering something so big, involving so many dead people, over so much time. It’s a game about impossible seeming actions at impossible seeming scales, making difficult choices, and dealing with unexpected outcomes. 
  • As the players, you will act both as authors of this story, making zoomed-out, informed decisions about what happens next to the potentially billions of people in the afterlife, and also as point-of-view characters within the story, who are being impacted by these decisions and respond to them as individuals. The game will tell you when to make these switches in perspective.
  • The first half of this book gives you everything you need to play a session of Dead Minutes, which takes 2-5 hours with 3-6 people.
  •  The second half features an essay by Patricia Reed that expands on the concepts of heuristic fictions and vital zombies in relation to the afterlife, and a series of afterlife generating 'seeds' contributed by different types of writers - a demonic boardroom presentation by writer and art critic Habib William Kherbek, a ritual from horror game designer Samuel Clarice Mui Shen Ern, a premise by Arthur C Clarke award winning author Chris Beckett, and a letter from Selma Selman.


StatusReleased
CategoryPhysical game
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorTom K Kemp
GenreRole Playing
Tagsafterlife, artgame, Experimental, hell, storygame, Tabletop, tpk

Purchase

Buy Now$6.00 USD or more

In order to download this storytelling game you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:

Dead Minutes Publication 1.3 MB
Dead Minutes Playsheets 733 kB

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